By Scott Schweinfurth
Type of game: Card Game
Rating: 5 out of 5 hands
A mad scientist holds the world hostage with his terrifying inventions. An alien warlord from a far away galaxy brings his limitless army of bizarre minions to conquer the planet. A giant rampaging robot cuts a swath of destruction across the coast, destroying major population centers. And who will stand in their way? A team of heroes, all with impressive powers and abilities stand between the world and the forces of evil. Will you help them? Answer the call to protect the multiverse!
Sentinels of the Multiverse is a cooperative, fixed-deck card game with a comic book flavor. Each player plays as one of ten heroes, against one of four villains, and the battle takes place in one of four different dynamic environments.
In Sentinels of the Multiverse, you and your friends will act as heroes engaged in a battle with some nefarious villain in the midst of some exotic and dangerous terrain. Unlike other card games like Legendary: Marvel, each character has their own deck that stays the same the entire time. At the start, you will pick three to five heroes, a single villain, and a single environment. Each round will start with the villain playing the top card of their deck. Once that card’s effects have been applied, the heroes take their turns, playing one card from their hand and then using one of their powers. After all the heroes play, the environment plays the top card of its deck. Both the villain and environment decks aren’t played by any player, instead, just have text followed that affects the players. Continue taking turns until the villain or the heroes have taken damage equal to their totals.
This is another game that does an amazing job of creating a feeling of a large superhero battle being fought. The villains in the box are pretty strong and are definitely a challenge. The heroes need to work with each other to be effective. On top of that, the environment also creates a hazardous area that this fight is taking place in. I enjoyed the challenge of the environment, which was almost as likely to harm the villain and their minions as the heroes we were controlling.
Sure, most of the heroes seem derivative. There’s a Captain America, an Aquaman, a kind of Hulk/Wonder Woman hybrid, an Egyptian Thor, and even a Batman. However, at the end of the day, I enjoyed the game and the stories it helped me tell.